home *** CD-ROM | disk | FTP | other *** search
- /*
- * tk3d.c --
- *
- * This module provides procedures to draw borders in
- * the three-dimensional Motif style.
- *
- * Copyright (c) 1990-1994 The Regents of the University of California.
- * Copyright (c) 1994-1997 Sun Microsystems, Inc.
- *
- * See the file "license.terms" for information on usage and redistribution
- * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
- *
- * SCCS: @(#) tk3d.c 1.60 97/01/13 17:23:10
- */
-
- #include <tk3d.h>
-
- /*
- * Hash table to map from a border's values (color, etc.) to a
- * Border structure for those values.
- */
-
- static Tcl_HashTable borderTable;
- typedef struct {
- Tk_Uid colorName; /* Color for border. */
- Colormap colormap; /* Colormap used for allocating border
- * colors. */
- Screen *screen; /* Screen on which border will be drawn. */
- } BorderKey;
-
- static int initialized = 0; /* 0 means static structures haven't
- * been initialized yet. */
-
- /*
- * Forward declarations for procedures defined in this file:
- */
-
- static void BorderInit _ANSI_ARGS_((void));
- static int Intersect _ANSI_ARGS_((XPoint *a1Ptr, XPoint *a2Ptr,
- XPoint *b1Ptr, XPoint *b2Ptr, XPoint *iPtr));
- static void ShiftLine _ANSI_ARGS_((XPoint *p1Ptr, XPoint *p2Ptr,
- int distance, XPoint *p3Ptr));
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_Get3DBorder --
- *
- * Create a data structure for displaying a 3-D border.
- *
- * Results:
- * The return value is a token for a data structure
- * describing a 3-D border. This token may be passed
- * to Tk_Draw3DRectangle and Tk_Free3DBorder. If an
- * error prevented the border from being created then
- * NULL is returned and an error message will be left
- * in interp->result.
- *
- * Side effects:
- * Data structures, graphics contexts, etc. are allocated.
- * It is the caller's responsibility to eventually call
- * Tk_Free3DBorder to release the resources.
- *
- *--------------------------------------------------------------
- */
-
- Tk_3DBorder
- Tk_Get3DBorder(interp, tkwin, colorName)
- Tcl_Interp *interp; /* Place to store an error message. */
- Tk_Window tkwin; /* Token for window in which border will
- * be drawn. */
- Tk_Uid colorName; /* String giving name of color
- * for window background. */
- {
- BorderKey key;
- Tcl_HashEntry *hashPtr;
- register TkBorder *borderPtr;
- int new;
- XGCValues gcValues;
-
- if (!initialized) {
- BorderInit();
- }
-
- /*
- * First, check to see if there's already a border that will work
- * for this request.
- */
-
- key.colorName = colorName;
- key.colormap = Tk_Colormap(tkwin);
- key.screen = Tk_Screen(tkwin);
-
- hashPtr = Tcl_CreateHashEntry(&borderTable, (char *) &key, &new);
- if (!new) {
- borderPtr = (TkBorder *) Tcl_GetHashValue(hashPtr);
- borderPtr->refCount++;
- } else {
- XColor *bgColorPtr;
-
- /*
- * No satisfactory border exists yet. Initialize a new one.
- */
-
- bgColorPtr = Tk_GetColor(interp, tkwin, colorName);
- if (bgColorPtr == NULL) {
- Tcl_DeleteHashEntry(hashPtr);
- return NULL;
- }
-
- borderPtr = TkpGetBorder();
- borderPtr->screen = Tk_Screen(tkwin);
- borderPtr->visual = Tk_Visual(tkwin);
- borderPtr->depth = Tk_Depth(tkwin);
- borderPtr->colormap = key.colormap;
- borderPtr->refCount = 1;
- borderPtr->bgColorPtr = bgColorPtr;
- borderPtr->darkColorPtr = NULL;
- borderPtr->lightColorPtr = NULL;
- borderPtr->shadow = None;
- borderPtr->bgGC = None;
- borderPtr->darkGC = None;
- borderPtr->lightGC = None;
- borderPtr->hashPtr = hashPtr;
- Tcl_SetHashValue(hashPtr, borderPtr);
-
- /*
- * Create the information for displaying the background color,
- * but delay the allocation of shadows until they are actually
- * needed for drawing.
- */
-
- gcValues.foreground = borderPtr->bgColorPtr->pixel;
- borderPtr->bgGC = Tk_GetGC(tkwin, GCForeground, &gcValues);
- }
- return (Tk_3DBorder) borderPtr;
- }
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_Draw3DRectangle --
- *
- * Draw a 3-D border at a given place in a given window.
- *
- * Results:
- * None.
- *
- * Side effects:
- * A 3-D border will be drawn in the indicated drawable.
- * The outside edges of the border will be determined by x,
- * y, width, and height. The inside edges of the border
- * will be determined by the borderWidth argument.
- *
- *--------------------------------------------------------------
- */
-
- void
- Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width, height,
- borderWidth, relief)
- Tk_Window tkwin; /* Window for which border was allocated. */
- Drawable drawable; /* X window or pixmap in which to draw. */
- Tk_3DBorder border; /* Token for border to draw. */
- int x, y, width, height; /* Outside area of region in
- * which border will be drawn. */
- int borderWidth; /* Desired width for border, in
- * pixels. */
- int relief; /* Type of relief: TK_RELIEF_RAISED,
- * TK_RELIEF_SUNKEN, TK_RELIEF_GROOVE, etc. */
- {
- if (width < 2*borderWidth) {
- borderWidth = width/2;
- }
- if (height < 2*borderWidth) {
- borderWidth = height/2;
- }
- Tk_3DVerticalBevel(tkwin, drawable, border, x, y, borderWidth, height,
- 1, relief);
- Tk_3DVerticalBevel(tkwin, drawable, border, x+width-borderWidth, y,
- borderWidth, height, 0, relief);
- Tk_3DHorizontalBevel(tkwin, drawable, border, x, y, width, borderWidth,
- 1, 1, 1, relief);
- Tk_3DHorizontalBevel(tkwin, drawable, border, x, y+height-borderWidth,
- width, borderWidth, 0, 0, 0, relief);
- }
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_NameOf3DBorder --
- *
- * Given a border, return a textual string identifying the
- * border's color.
- *
- * Results:
- * The return value is the string that was used to create
- * the border.
- *
- * Side effects:
- * None.
- *
- *--------------------------------------------------------------
- */
-
- char *
- Tk_NameOf3DBorder(border)
- Tk_3DBorder border; /* Token for border. */
- {
- TkBorder *borderPtr = (TkBorder *) border;
-
- return ((BorderKey *) borderPtr->hashPtr->key.words)->colorName;
- }
-
- /*
- *--------------------------------------------------------------------
- *
- * Tk_3DBorderColor --
- *
- * Given a 3D border, return the X color used for the "flat"
- * surfaces.
- *
- * Results:
- * Returns the color used drawing flat surfaces with the border.
- *
- * Side effects:
- * None.
- *
- *--------------------------------------------------------------------
- */
- XColor *
- Tk_3DBorderColor(border)
- Tk_3DBorder border; /* Border whose color is wanted. */
- {
- return(((TkBorder *) border)->bgColorPtr);
- }
-
- /*
- *--------------------------------------------------------------------
- *
- * Tk_3DBorderGC --
- *
- * Given a 3D border, returns one of the graphics contexts used to
- * draw the border.
- *
- * Results:
- * Returns the graphics context given by the "which" argument.
- *
- * Side effects:
- * None.
- *
- *--------------------------------------------------------------------
- */
- GC
- Tk_3DBorderGC(tkwin, border, which)
- Tk_Window tkwin; /* Window for which border was allocated. */
- Tk_3DBorder border; /* Border whose GC is wanted. */
- int which; /* Selects one of the border's 3 GC's:
- * TK_3D_FLAT_GC, TK_3D_LIGHT_GC, or
- * TK_3D_DARK_GC. */
- {
- TkBorder * borderPtr = (TkBorder *) border;
-
- if ((borderPtr->lightGC == None) && (which != TK_3D_FLAT_GC)) {
- TkpGetShadows(borderPtr, tkwin);
- }
- if (which == TK_3D_FLAT_GC) {
- return borderPtr->bgGC;
- } else if (which == TK_3D_LIGHT_GC) {
- return borderPtr->lightGC;
- } else if (which == TK_3D_DARK_GC){
- return borderPtr->darkGC;
- }
- panic("bogus \"which\" value in Tk_3DBorderGC");
-
- /*
- * The code below will never be executed, but it's needed to
- * keep compilers happy.
- */
-
- return (GC) None;
- }
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_Free3DBorder --
- *
- * This procedure is called when a 3D border is no longer
- * needed. It frees the resources associated with the
- * border. After this call, the caller should never again
- * use the "border" token.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Resources are freed.
- *
- *--------------------------------------------------------------
- */
-
- void
- Tk_Free3DBorder(border)
- Tk_3DBorder border; /* Token for border to be released. */
- {
- register TkBorder *borderPtr = (TkBorder *) border;
- Display *display = DisplayOfScreen(borderPtr->screen);
-
- borderPtr->refCount--;
- if (borderPtr->refCount == 0) {
- TkpFreeBorder(borderPtr);
- if (borderPtr->bgColorPtr != NULL) {
- Tk_FreeColor(borderPtr->bgColorPtr);
- }
- if (borderPtr->darkColorPtr != NULL) {
- Tk_FreeColor(borderPtr->darkColorPtr);
- }
- if (borderPtr->lightColorPtr != NULL) {
- Tk_FreeColor(borderPtr->lightColorPtr);
- }
- if (borderPtr->shadow != None) {
- Tk_FreeBitmap(display, borderPtr->shadow);
- }
- if (borderPtr->bgGC != None) {
- Tk_FreeGC(display, borderPtr->bgGC);
- }
- if (borderPtr->darkGC != None) {
- Tk_FreeGC(display, borderPtr->darkGC);
- }
- if (borderPtr->lightGC != None) {
- Tk_FreeGC(display, borderPtr->lightGC);
- }
- Tcl_DeleteHashEntry(borderPtr->hashPtr);
- ckfree((char *) borderPtr);
- }
- }
-
- /*
- *----------------------------------------------------------------------
- *
- * Tk_SetBackgroundFromBorder --
- *
- * Change the background of a window to one appropriate for a given
- * 3-D border.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Tkwin's background gets modified.
- *
- *----------------------------------------------------------------------
- */
-
- void
- Tk_SetBackgroundFromBorder(tkwin, border)
- Tk_Window tkwin; /* Window whose background is to be set. */
- Tk_3DBorder border; /* Token for border. */
- {
- register TkBorder *borderPtr = (TkBorder *) border;
-
- Tk_SetWindowBackground(tkwin, borderPtr->bgColorPtr->pixel);
- }
-
- /*
- *----------------------------------------------------------------------
- *
- * Tk_GetRelief --
- *
- * Parse a relief description and return the corresponding
- * relief value, or an error.
- *
- * Results:
- * A standard Tcl return value. If all goes well then
- * *reliefPtr is filled in with one of the values
- * TK_RELIEF_RAISED, TK_RELIEF_FLAT, or TK_RELIEF_SUNKEN.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
-
- int
- Tk_GetRelief(interp, name, reliefPtr)
- Tcl_Interp *interp; /* For error messages. */
- char *name; /* Name of a relief type. */
- int *reliefPtr; /* Where to store converted relief. */
- {
- char c;
- size_t length;
-
- c = name[0];
- length = strlen(name);
- if ((c == 'f') && (strncmp(name, "flat", length) == 0)) {
- *reliefPtr = TK_RELIEF_FLAT;
- } else if ((c == 'g') && (strncmp(name, "groove", length) == 0)
- && (length >= 2)) {
- *reliefPtr = TK_RELIEF_GROOVE;
- } else if ((c == 'r') && (strncmp(name, "raised", length) == 0)
- && (length >= 2)) {
- *reliefPtr = TK_RELIEF_RAISED;
- } else if ((c == 'r') && (strncmp(name, "ridge", length) == 0)) {
- *reliefPtr = TK_RELIEF_RIDGE;
- } else if ((c == 's') && (strncmp(name, "solid", length) == 0)) {
- *reliefPtr = TK_RELIEF_SOLID;
- } else if ((c == 's') && (strncmp(name, "sunken", length) == 0)) {
- *reliefPtr = TK_RELIEF_SUNKEN;
- } else {
- sprintf(interp->result, "bad relief type \"%.50s\": must be %s",
- name, "flat, groove, raised, ridge, solid, or sunken");
- return TCL_ERROR;
- }
- return TCL_OK;
- }
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_NameOfRelief --
- *
- * Given a relief value, produce a string describing that
- * relief value.
- *
- * Results:
- * The return value is a static string that is equivalent
- * to relief.
- *
- * Side effects:
- * None.
- *
- *--------------------------------------------------------------
- */
-
- char *
- Tk_NameOfRelief(relief)
- int relief; /* One of TK_RELIEF_FLAT, TK_RELIEF_RAISED,
- * or TK_RELIEF_SUNKEN. */
- {
- if (relief == TK_RELIEF_FLAT) {
- return "flat";
- } else if (relief == TK_RELIEF_SUNKEN) {
- return "sunken";
- } else if (relief == TK_RELIEF_RAISED) {
- return "raised";
- } else if (relief == TK_RELIEF_GROOVE) {
- return "groove";
- } else if (relief == TK_RELIEF_RIDGE) {
- return "ridge";
- } else if (relief == TK_RELIEF_SOLID) {
- return "solid";
- } else {
- return "unknown relief";
- }
- }
-
- /*
- *--------------------------------------------------------------
- *
- * Tk_Draw3DPolygon --
- *
- * Draw a border with 3-D appearance around the edge of a
- * given polygon.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Information is drawn in "drawable" in the form of a
- * 3-D border borderWidth units width wide on the left
- * of the trajectory given by pointPtr and numPoints (or
- * -borderWidth units wide on the right side, if borderWidth
- * is negative).
- *
- *--------------------------------------------------------------
- */
-
- void
- Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
- borderWidth, leftRelief)
- Tk_Window tkwin; /* Window for which border was allocated. */
- Drawable drawable; /* X window or pixmap in which to draw. */
- Tk_3DBorder border; /* Token for border to draw. */
- XPoint *pointPtr; /* Array of points describing
- * polygon. All points must be
- * absolute (CoordModeOrigin). */
- int numPoints; /* Number of points at *pointPtr. */
- int borderWidth; /* Width of border, measured in
- * pixels to the left of the polygon's
- * trajectory. May be negative. */
- int leftRelief; /* TK_RELIEF_RAISED or
- * TK_RELIEF_SUNKEN: indicates how
- * stuff to left of trajectory looks
- * relative to stuff on right. */
- {
- XPoint poly[4], b1, b2, newB1, newB2;
- XPoint perp, c, shift1, shift2; /* Used for handling parallel lines. */
- register XPoint *p1Ptr, *p2Ptr;
- TkBorder *borderPtr = (TkBorder *) border;
- GC gc;
- int i, lightOnLeft, dx, dy, parallel, pointsSeen;
- Display *display = Tk_Display(tkwin);
-
- if (borderPtr->lightGC == None) {
- TkpGetShadows(borderPtr, tkwin);
- }
-
- /*
- * Handle grooves and ridges with recursive calls.
- */
-
- if ((leftRelief == TK_RELIEF_GROOVE) || (leftRelief == TK_RELIEF_RIDGE)) {
- int halfWidth;
-
- halfWidth = borderWidth/2;
- Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
- halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_RAISED
- : TK_RELIEF_SUNKEN);
- Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
- -halfWidth, (leftRelief == TK_RELIEF_GROOVE) ? TK_RELIEF_SUNKEN
- : TK_RELIEF_RAISED);
- return;
- }
-
- /*
- * If the polygon is already closed, drop the last point from it
- * (we'll close it automatically).
- */
-
- p1Ptr = &pointPtr[numPoints-1];
- p2Ptr = &pointPtr[0];
- if ((p1Ptr->x == p2Ptr->x) && (p1Ptr->y == p2Ptr->y)) {
- numPoints--;
- }
-
- /*
- * The loop below is executed once for each vertex in the polgon.
- * At the beginning of each iteration things look like this:
- *
- * poly[1] /
- * * /
- * | /
- * b1 * poly[0] (pointPtr[i-1])
- * | |
- * | |
- * | |
- * | |
- * | |
- * | | *p1Ptr *p2Ptr
- * b2 *--------------------*
- * |
- * |
- * x-------------------------
- *
- * The job of this iteration is to do the following:
- * (a) Compute x (the border corner corresponding to
- * pointPtr[i]) and put it in poly[2]. As part of
- * this, compute a new b1 and b2 value for the next
- * side of the polygon.
- * (b) Put pointPtr[i] into poly[3].
- * (c) Draw the polygon given by poly[0..3].
- * (d) Advance poly[0], poly[1], b1, and b2 for the
- * next side of the polygon.
- */
-
- /*
- * The above situation doesn't first come into existence until
- * two points have been processed; the first two points are
- * used to "prime the pump", so some parts of the processing
- * are ommitted for these points. The variable "pointsSeen"
- * keeps track of the priming process; it has to be separate
- * from i in order to be able to ignore duplicate points in the
- * polygon.
- */
-
- pointsSeen = 0;
- for (i = -2, p1Ptr = &pointPtr[numPoints-2], p2Ptr = p1Ptr+1;
- i < numPoints; i++, p1Ptr = p2Ptr, p2Ptr++) {
- if ((i == -1) || (i == numPoints-1)) {
- p2Ptr = pointPtr;
- }
- if ((p2Ptr->x == p1Ptr->x) && (p2Ptr->y == p1Ptr->y)) {
- /*
- * Ignore duplicate points (they'd cause core dumps in
- * ShiftLine calls below).
- */
- continue;
- }
- ShiftLine(p1Ptr, p2Ptr, borderWidth, &newB1);
- newB2.x = newB1.x + (p2Ptr->x - p1Ptr->x);
- newB2.y = newB1.y + (p2Ptr->y - p1Ptr->y);
- poly[3] = *p1Ptr;
- parallel = 0;
- if (pointsSeen >= 1) {
- parallel = Intersect(&newB1, &newB2, &b1, &b2, &poly[2]);
-
- /*
- * If two consecutive segments of the polygon are parallel,
- * then things get more complex. Consider the following
- * diagram:
- *
- * poly[1]
- * *----b1-----------b2------a
- * \
- * \
- * *---------*----------* b
- * poly[0] *p2Ptr *p1Ptr /
- * /
- * --*--------*----c
- * newB1 newB2
- *
- * Instead of using x and *p1Ptr for poly[2] and poly[3], as
- * in the original diagram, use a and b as above. Then instead
- * of using x and *p1Ptr for the new poly[0] and poly[1], use
- * b and c as above.
- *
- * Do the computation in three stages:
- * 1. Compute a point "perp" such that the line p1Ptr-perp
- * is perpendicular to p1Ptr-p2Ptr.
- * 2. Compute the points a and c by intersecting the lines
- * b1-b2 and newB1-newB2 with p1Ptr-perp.
- * 3. Compute b by shifting p1Ptr-perp to the right and
- * intersecting it with p1Ptr-p2Ptr.
- */
-
- if (parallel) {
- perp.x = p1Ptr->x + (p2Ptr->y - p1Ptr->y);
- perp.y = p1Ptr->y - (p2Ptr->x - p1Ptr->x);
- (void) Intersect(p1Ptr, &perp, &b1, &b2, &poly[2]);
- (void) Intersect(p1Ptr, &perp, &newB1, &newB2, &c);
- ShiftLine(p1Ptr, &perp, borderWidth, &shift1);
- shift2.x = shift1.x + (perp.x - p1Ptr->x);
- shift2.y = shift1.y + (perp.y - p1Ptr->y);
- (void) Intersect(p1Ptr, p2Ptr, &shift1, &shift2, &poly[3]);
- }
- }
- if (pointsSeen >= 2) {
- dx = poly[3].x - poly[0].x;
- dy = poly[3].y - poly[0].y;
- if (dx > 0) {
- lightOnLeft = (dy <= dx);
- } else {
- lightOnLeft = (dy < dx);
- }
- if (lightOnLeft ^ (leftRelief == TK_RELIEF_RAISED)) {
- gc = borderPtr->lightGC;
- } else {
- gc = borderPtr->darkGC;
- }
- XFillPolygon(display, drawable, gc, poly, 4, Convex,
- CoordModeOrigin);
- }
- b1.x = newB1.x;
- b1.y = newB1.y;
- b2.x = newB2.x;
- b2.y = newB2.y;
- poly[0].x = poly[3].x;
- poly[0].y = poly[3].y;
- if (parallel) {
- poly[1].x = c.x;
- poly[1].y = c.y;
- } else if (pointsSeen >= 1) {
- poly[1].x = poly[2].x;
- poly[1].y = poly[2].y;
- }
- pointsSeen++;
- }
- }
-
- /*
- *----------------------------------------------------------------------
- *
- * Tk_Fill3DRectangle --
- *
- * Fill a rectangular area, supplying a 3D border if desired.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Information gets drawn on the screen.
- *
- *----------------------------------------------------------------------
- */
-
- void
- Tk_Fill3DRectangle(tkwin, drawable, border, x, y, width,
- height, borderWidth, relief)
- Tk_Window tkwin; /* Window for which border was allocated. */
- Drawable drawable; /* X window or pixmap in which to draw. */
- Tk_3DBorder border; /* Token for border to draw. */
- int x, y, width, height; /* Outside area of rectangular region. */
- int borderWidth; /* Desired width for border, in
- * pixels. Border will be *inside* region. */
- int relief; /* Indicates 3D effect: TK_RELIEF_FLAT,
- * TK_RELIEF_RAISED, or TK_RELIEF_SUNKEN. */
- {
- register TkBorder *borderPtr = (TkBorder *) border;
- int doubleBorder;
-
- /*
- * This code is slightly tricky because it only draws the background
- * in areas not covered by the 3D border. This avoids flashing
- * effects on the screen for the border region.
- */
-
- if (relief == TK_RELIEF_FLAT) {
- borderWidth = 0;
- }
- doubleBorder = 2*borderWidth;
-
- if ((width > doubleBorder) && (height > doubleBorder)) {
- XFillRectangle(Tk_Display(tkwin), drawable, borderPtr->bgGC,
- x + borderWidth, y + borderWidth,
- (unsigned int) (width - doubleBorder),
- (unsigned int) (height - doubleBorder));
- }
- if (borderWidth) {
- Tk_Draw3DRectangle(tkwin, drawable, border, x, y, width,
- height, borderWidth, relief);
- }
- }
-
- /*
- *----------------------------------------------------------------------
- *
- * Tk_Fill3DPolygon --
- *
- * Fill a polygonal area, supplying a 3D border if desired.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Information gets drawn on the screen.
- *
- *----------------------------------------------------------------------
- */
-
- void
- Tk_Fill3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
- borderWidth, leftRelief)
- Tk_Window tkwin; /* Window for which border was allocated. */
- Drawable drawable; /* X window or pixmap in which to draw. */
- Tk_3DBorder border; /* Token for border to draw. */
- XPoint *pointPtr; /* Array of points describing
- * polygon. All points must be
- * absolute (CoordModeOrigin). */
- int numPoints; /* Number of points at *pointPtr. */
- int borderWidth; /* Width of border, measured in
- * pixels to the left of the polygon's
- * trajectory. May be negative. */
- int leftRelief; /* Indicates 3D effect of left side of
- * trajectory relative to right:
- * TK_RELIEF_FLAT, TK_RELIEF_RAISED,
- * or TK_RELIEF_SUNKEN. */
- {
- register TkBorder *borderPtr = (TkBorder *) border;
-
- XFillPolygon(Tk_Display(tkwin), drawable, borderPtr->bgGC,
- pointPtr, numPoints, Complex, CoordModeOrigin);
- if (leftRelief != TK_RELIEF_FLAT) {
- Tk_Draw3DPolygon(tkwin, drawable, border, pointPtr, numPoints,
- borderWidth, leftRelief);
- }
- }
-
- /*
- *--------------------------------------------------------------
- *
- * BorderInit --
- *
- * Initialize the structures used for border management.
- *
- * Results:
- * None.
- *
- * Side effects:
- * Read the code.
- *
- *------------------------------------------------------ q/2)/q;
- }
- return 0;
- }
-